using System;
public class Program
{
public static void Main()
{
Cat a = new Cat();
Cat b = new Cat();
Console.WriteLine(Cat.eCount);
Dog.Bark();
Console.WriteLine(MyMath.myPi);
Console.WriteLine(MyClass.a);
Console.WriteLine(MyClass.b);
}
class Cat
{
public static int eCount = 0;
public Cat()
{
eCount++;
}
~Cat()
{
}
}
class Dog
{
public static void Bark()
{
Console.WriteLine("Woof");
}
}
class MyMath
{
public const double myPi = 3.14;
}
class MyClass
{
public static int a {get; set;}
public static int b {get; set;}
static MyClass()
{
a = 5;
b = 20;
}
}
}